As one of many hardened PC FPS players in the world, I've come to know and love WASD(↑↓←→ is for scrubs), and my keyboard/mouse combination has been my weapon of choice for some number of years now. It appears though, those days may soon be coming to a close. The men responsible for the hit game "Operation Flashpoint", Dave Lashmet and Andrew Rosen, have created an ingenious new method of controlling our favorite PC FPS games. This project, known as Project Tuatara, was debuted at QuakeCon 2010 in a giant, black Igloo. Once those lucky enough to get inside were in, they were introduced to a gun.
This gun looked like nothing more than your average black, plastic, toy gun, with one exception. It had HD lasers from MicroVision literally creating a 3 dimensional grid around the user as well as a projection of the game said user was playing right in front of them. The gun has been tested on 20+ FPS games by the creators and is planned to replace the keyboard + mouse combination. While this may be a welcome change to some gamers, I know there are the few who would rather stick with the tried and true methods of PC gaming.
The gun is still in the early stages of production and has neither set price nor a projected release date. It will be interesting to see where developers will take technology such as this. Perhaps we will see a choice in FPS games to remove the gun from our HUD and instead give us just the scene in front of us.
One user on Kotaku had an interesting view on the subject and I'm somewhat inclined to agree.
Imagine that the screen in front of our guy in the video was round and faded on the edges, like a flashlight might do. No gun on screen, just a flashlight showing you a little bit of the darkness around you. Suddenly, you're playing Doom 3 and it's terrifying.
Images courtesy of Kotaku